Monday, May 3, 2010
Baddest Villians: Ultimecia
A powerful Sorceress from a future many generations ahead of the game's time, Ultimecia intended to compress time into one single moment with a form of magic known as Time Compression. She used a device called "Junction Machine Ellone," as a means to send her consciousness into the distant past. In the past era, Ultimecia manipulated world events, and utilized her ability to possess other sorceresses.
In her final confrontation with Squall Leonhart, she attempted to absorb all that ever had and ever would exist, including all time and space, in order to become "a living god." Much is unknown about Ultimecia's true motives and existence in the game.
Baddest Villians: Sephiroth
In Final Fantasy VII, Sephiroth is the result of an experiment by the mega-corporation Shinra in which they used cells from the extraterrestrial lifeform Jenova. Feeling he is better than all the humans, Sephiroth decides to become a god to take control of the planet and so Cloud and the other game's protagonists decide to stop him. Only those who have played and completed the game will truly understand his badassness
Friday, April 30, 2010
Baddest Villians: Kefka
Kefka Palazzo (Final Fantasy 7)
Kefka acts as the court mage of Emperor Gestahl early in the game, and simply carries out his monarch's orders. However, behind Gestahl's back, Kefka attacks various towns and drains the power of Espers meant for Imperial usage. This gradual culmination in power leads Kefka to overthrow Gestahl and take control of the Warring Triad, effectively becoming the God of Magic itself.
While previous villains in the Final Fantasy series were distant, cold, ruthless, and bent on their goals, Kefka is loud, short-tempered, maniacal, and destructive. His popularity among Final Fantasy fans as a villain is rivaled only by Sephiroth. Kefka is well-known for his many one-liners, his final appearance as an Angel of Death (which has become something of a tradition in the series), and his sociopathic hatred of virtually everything in existence. His dark humor and jester-like appearance have earned him the nickname "The Psycho Clown" among fans. Kefka's most defining character trait is arguably his laugh, a high-pitched whooping cackle that is repeated numerous times throughout the game.
Tuesday, April 27, 2010
Baddest Villians: The Goblin King
Jareth, The Goblin King (The Labyrinth)
Ok, so Jareth isn't an necessarily evil but he is certainly bad-ass. His true motives are unknown throughout the film so one could just assume that he is a madman at the end of a magical labyrinth. The only reason he would be considered a villain is because he has created an extremely complicated and morphing labyrinth for Sarah to travel though in order to get her baby brother back, Toby. The brother in which she wished The Goblin King to take him away from her in the first place due to her frustrations while watching him. So in all actuality, The Goblin King isn't an evil villain, just some madman that takes babies when told to and then turns the babies into goblins when the time is right. His powers include the ability to form crystal orbs in his hands, which can create illusions of all types or to view things from a distance. Jareth uses his magical crystals to show dreams and offers the crystals to Sarah as a symbol of dreams. Another inspiration for the idea of Jareth's magical crystals is Hand with Reflecting Sphere by M.C. Escher, i. e. the inspiration for the mirror properties of the crystals and their power to show reflections of dreams. Villain or not, The Goblin King deserves a spot on this list due to his sheer David Bowie awesomeness.
Ok, so Jareth isn't an necessarily evil but he is certainly bad-ass. His true motives are unknown throughout the film so one could just assume that he is a madman at the end of a magical labyrinth. The only reason he would be considered a villain is because he has created an extremely complicated and morphing labyrinth for Sarah to travel though in order to get her baby brother back, Toby. The brother in which she wished The Goblin King to take him away from her in the first place due to her frustrations while watching him. So in all actuality, The Goblin King isn't an evil villain, just some madman that takes babies when told to and then turns the babies into goblins when the time is right. His powers include the ability to form crystal orbs in his hands, which can create illusions of all types or to view things from a distance. Jareth uses his magical crystals to show dreams and offers the crystals to Sarah as a symbol of dreams. Another inspiration for the idea of Jareth's magical crystals is Hand with Reflecting Sphere by M.C. Escher, i. e. the inspiration for the mirror properties of the crystals and their power to show reflections of dreams. Villain or not, The Goblin King deserves a spot on this list due to his sheer David Bowie awesomeness.
Monday, April 19, 2010
Tuesday, April 6, 2010
New survival horror game Inspired by Twin Peaks
Alan Wake will be a free roaming type survival horror out for the 360 May 18th
Monday, April 5, 2010
Tuesday, March 23, 2010
Review: Lost Odyssey
Developed by: Mistwalker, feelplus
Writen by: Hironobu Sakaguchi
Music by: Nobuo Uematsu
Release Date: Feb. 12, 2008
Length: Took me 60 hours to complete
First thing I have to say about this game is Hironobu Sakaguchi and Nobuo Uematsu!! Holy SHIT! Ever since I played Final Fantasy 10, I've been quite sad to find out that Nobuo Uematsu left the Final Fantasy Series. FF's just haven't been the same since then. The same goes with Hironobu, he left square a while back, he is responsible for the story and production of Final Fantasy VII, Parasite Eve, and the Production of Final Fantasy VIII. Lost Odyssey was like a journey to the past, it combined the dark themes and story-line of Final Fantasy VII and the stylization of Final Fantasy VIII and Final Fantasy X. This game was an epic journey through an extremely imaginative and beautiful world. Accompanied by Nobue Uematsu'a epic and emotion filled melodies. From the intro, you are thrust into battlefield in a world on the brink of an all-out war, as main character, Kaim, an immortal that has lived 1000 years in this world. Kaim at first seems like an emotionless loner without a cause, later on you find out that he is among 4 other immortals sent to this world to investigate a cross dimensional disturbance, 3 of which immortals had their memories wiped by one evil immortal that is bent on destruction and infinite power. As you play through the game, Kaim's memories return to him. Trivial and subtle events such as a flock of birds flying over-head or the sounds of tree's rustling in the wind trigger Kaim to regain a memory that had been locked, and they are displayed on screen as short, touching, and brilliantly written stories with hazy dream-like backgrounds and sound. I can't say the main story is this game bright spot yet the short stories of the memories that Kaim regains hold memorable after the game is completed; some of which even made me pop a tear. The battle system is pretty straight forward and there is nothing complex about it until the ring assembly function becomes available. The ring function takes Squalls gunblade trigger of Final Fantasy VIII to a new level. When a ring is equipped and you attack normally, a interactive element is added to battle, a targeting ring appears on screen. This is the Aim Ring System in action. Holding the right trigger creates a second "aim" ring which begins at the edges of the screen and quickly shrinks until it overlaps the target ring. Release the trigger when the aim ring is overlapping the target ring. Miss and you may actually whiff on your swing. If you trigger the ring in the shaded area of the target ring, you get a "good" status for the attack, this gives you a chance of applying the rings various effects to your attack. Nail a "perfect" and you gain bonus damage plus guaranteed execution of the rings abilities. At first, the damage gain is a few measly points, but by the end of the game this can mean a gain in thousands of points of damage . The timing for the ring isn't as easy as I thought it would be, triggering a perfect is determined by super fast reaction timing on a millisecond basis. Eventually it becomes very intuitive with the wooshing sound that accompanies it. The ring system maintains an exciting element to the countless battles you encounter, it never gets old. Finally, this game graphics are so astonishing and mesmerizing that I found myself at multiple points in the game stopping and just staring at the ultra realistic sceneries. Don't miss this title if you were in love with games like Final Fantasy VII or VIII, it will certainly be another classic from creator Hironobu Sakaguchi.
Rating: A
Tuesday, March 9, 2010
Review: Julie & Julia
Directed by: Nora Ephron
Writen by: Nora Ephron (screenplay)|Julie Powell (book)|Julia Child (book)
Release Date: 7 August 2009
Length: 123 min
Your typical "chick flick", but that's not always a bad thing. Julie and Julia is a film about two true story's, set in different times, that run parallel to each other. One of the stories is about Julia Child's upcoming in the cooking world, starting at where she wasn't sure what to do with her life and leading to the publishing of her book "Mastering the Art of French Cooking". Julie's story is about a girl who experiences the same unsureness in life, she decides to write a personal blog over the course of one year where she cooks all the recipes in Julia Child's book and reviews her experiences while cooking them. I have to say I enjoyed this movie, it was a light-feel-good type of film. I don't usually watch movies like that, so I found alot of it to be cheesy and unrealistically emotional. Saying that though, the main actresses Meryl Streep and Amy Adams, did a fine job of portraying their characters.
Rating: B
Tuesday, February 23, 2010
Review: Mind Game
Mind Game
StudioC4
Directed by: Masaaki Yuasa
Written by: Robin Nishi
Release Date: 2004-08-07
Length : 103 minutes
From the start, I want to say that Mind Game is not your typical anime movie. Mind game was the most random/surreal animations I've ever seen, you may ask yourself while watching "what the hell is going on?", but thats the point. I knew from the opening scene (where the main character gets shot through his ass and out of his head and flushed into heaven where he is then greeted by god, a metamorphosing figure who eventually turns into a purple cheetah) that I was in love with this movie. At first glance of this anime, I noticed its extremely unique art style deviating from anything that else that I've seen that kept changing to completely different bizarre art styles. It almost felt like I was being pulled into different dimensions and viewing the action through a different mind. The first 10-20 minutes may seem random but the more your mind adjusts to its craziness, the more its vivid plot becomes apparent; a powerful, impacting story get unveiled. Quite possibly my favorite Japanese animation as of yet. The only other anime I can compare it too is Paprika due to its surreal and random nature.
Rating: A++
Directed by: Masaaki Yuasa
Written by: Robin Nishi
Release Date: 2004-08-07
Length : 103 minutes
From the start, I want to say that Mind Game is not your typical anime movie. Mind game was the most random/surreal animations I've ever seen, you may ask yourself while watching "what the hell is going on?", but thats the point. I knew from the opening scene (where the main character gets shot through his ass and out of his head and flushed into heaven where he is then greeted by god, a metamorphosing figure who eventually turns into a purple cheetah) that I was in love with this movie. At first glance of this anime, I noticed its extremely unique art style deviating from anything that else that I've seen that kept changing to completely different bizarre art styles. It almost felt like I was being pulled into different dimensions and viewing the action through a different mind. The first 10-20 minutes may seem random but the more your mind adjusts to its craziness, the more its vivid plot becomes apparent; a powerful, impacting story get unveiled. Quite possibly my favorite Japanese animation as of yet. The only other anime I can compare it too is Paprika due to its surreal and random nature.
Rating: A++
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